If you are a Mega Man fan, then chances are you played 20XX or at the very least heard good things about it. Created by Batterystaple Games, 20XX is a cooperative roguelike platformer that took the gaming world by storm a few years ago (it was even included in the Top Early Access Graduates of 2017 list by Valve). Today, Batterystaple Games revealed that they are working on 30XX, a sequel that not only builds upon its predecessor’s greateness, but seeks to surpass it with a host of new abilities and a completely new art style from art director Glauber Kotaki (you might know him from Rogue Legacy, Duelyst and Chasm, among others).
30XX will be playable at PAX East (Indie MEGABOOTH at booth 21027) in Boston, from February 27-March 1. The full game should be out sometime in 2021, so keep an eye on its Steam store page (and wishlist if you are interested).
30XX combines the crisp controls and fluid movement you love from action platformers like Mega Man X, the replayability of a modern Roguelike (Binding of Isaac, Enter the Gungeon, Dead Cells, etc) and co-op play into a single gorgeous package.
Awaken a thousand years after 20XX to realize the world that needed you is gone, changed irreversibly by the advent of the Synthetic Mind and a human race that’s lost the will to reach for the stars. Explore the lush, verdant prison our world has become, and fight to save what remains.
Rise. Fight. Fall. Adapt. There’s a sublime meaning in this endless cycle, somewhere, buried deep.
–Pulse-pounding action, precise platforming, and beautiful spritework
–Characters with fully distinct playstyles – master Ace’s swift, combo-friendly Techniques and Nina’s intricate Power Fusion system for even more replayability
–A fresh new set of levels, items, and powers every time you play – 30XX is never the same game twice!
–Roguelike-style progression that lets you tune the game’s systems and difficulty as you play, even after you win
–Local and online multiplayer, so you can enjoy 30XX with a friend