Bethesda has announced that the mostly excellent DOOM’s lackluster multiplayer mode will get a free update later today, and its first paid DLC content will be released on August 5.
The free Update 2 will add two new multiplayer modes. Exodus is a One Flag CTF game mode with constantly moving bases and flags. Sector is an objective based Capture and-Hold mode where players will fight to take control of zones and then hold them to score points. Both modes can be played on any existing or future maps.
Aside from the new modes, the new update will also add new SnapMap content, including: weapon wheel functionality, which lets players carry and select multiple weapons as the campaign mode did; jump pads with logic to set distance, speed and direction; 30 new Hell themed modules; an expanded weapon list; a new playable demon (the Mancubus) and more improvements to the Community HUB, editor and logic capabilities which weren’t detailed. These new modes and all of the SnapMap content and updates are free to all players and don’t require any DLC purchase.
Next week, the publisher announced that it will launch the paid Unto the Evil DLC content. This package will include three new multiplayer maps, a new playable demon called The Harvester, a new weapon (EMG Mark V pistol), the new Kinetic Mine equipment, a new robotic armor set with new customization options, new hack modules, taunts and more content that wasn’t detailed. Everything in the Unto the Evil paid DLC is usable in all existing maps and modes.
Bethesda’s statement also mentions that the paid DLC maps can be accessed by players who haven’t purchased them through a new feature called PartyPlay. Here’s how it works: Players who haven’t purchased the DLC, but are in a party with someone who owns it will be able to continue playing with no issues. It’s the same approach that both Fatshark and Overkill Software employ for Warhammer Vermintide and Payday 2. Unto the Evil is included in the Season Pass and will cost $14.99 separately.