It’s taken a bit longer than expected, but Halo: Reach is finally coming to PC on December 3rd. The rest of the Master Chief Collection will follow over the next year probably, as the original idea for all the games to be out in 2019 doesn’t seem feasible now.
Halo: Reach comes to PC as the first installment of Halo: The Master Chief Collection. Now optimized for PC, experience the heroic story of Noble Team, a group of Spartans, who through great sacrifice and courage, saved countless lives in the face of impossible odds. The planet Reach is humanity’s last line of defense between the encroaching Covenant and their ultimate goal, the destruction of Earth. If it falls, humanity will be pushed to the brink of destruction.
• PC Settings/Optimizations: Halo: Reach is now optimized for PC and looking better than ever at up to 4k UHD and at least 60 FPS. Other PC native settings include mouse and keyboard support, ultrawide support, adaptive sync support, FOV customization, and more.
• Campaign: Experience the first chapter in the Halo Saga and fight your way as Noble Six through 11 unforgettable missions
• Multiplayer: Start your Spartan Career today with Halo: Reach’s iconic multiplayer featuring an overhauled progression system, generation-defining player customization, over 20 unforgettable maps, as well as classic game modes such as Firefight and Invasion. While Forge and Theater will be delivered later in 2020, enjoy access to millions of community-created maps and game types that have been migrated over from Halo: Reach on Xbox 360 for use today on PC.
• Firefight: Fight alone or with squad mates to survive against endless waves of enemies deploying with ever-increasing difficulty.