Spanish studio Crema announced today that their roguelite first person shooter Immortal Redneck will get a PC release on April 25th, with PlayStation 4 and Xbox One releases to follow later this year. Gamers will take control of a redneck who experiences a serious accident while vacationing in Egypt, gets knocked out and wakes up as a mummified immortal in Ancient Egypt. In order to ascertain the reasons for this experience, players will have to fight their way through three pyramids filled to the brim with monsters and bosses hell bent on the redneck’s obliteration.
Randomly generated scenarios and changing enemy rosters will ensure that we never experience the same layout on each playthrough, and if that wasn’t enough, the game features nine different playable classes with their own specific traits and characteristics, plus customizable skill trees that can be used to upgrade the player’s character and over 50 weapons that can be wielded to prevent an early death (which, by the way, would be permanent).
Immortal Redneck gained traction after its Steam Greenlight campaign was featured on Jim Sterling’s “Greenlight good stuff” video series, which aims to highlight the unknown gems that can be found on Valve’s soon to be replaced user managed store approval system.
- Old School FPS: frantic gameplay, twitch controls and an arcade-style
- RogueLite mechanics: randomly generated dungeons, classes, skills, permanent death but with gameplay progression
- Nine playable classes: all with different skill sets. Players can switch classes between each play through, selecting the one most suitable for their current run
- Complete skill tree: evolve your character, buying equipment and weapons, upgrading and acquiring new skills
- Over 50 different weapons: traditional firearms, magical, mythological, futuristic or just plain weird weapons including a Potato Launcher. You name it, this game has it
- Over 100 scroll modifiers: Each scroll picked up in-game changes your current run, for good (convert your enemies in to chickens) or for bad (reduces your speed of movement) and everything in between!
- Over 35 enemies: mummies, sarcophagus, flying skulls, humanoid snakes, big fat warriors… All willing to kill you
- Huge bosses: two in each pyramid with unique gameplay
- Merchant: Buy equipment and supplies that will be maintained between different games, even when you die
- Skill Rooms: hone your skills in rooms focused on platforming and avoiding a variety of traps
- Twitch Quest: special mode for streamers, your community will vote on what happens next